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AIQGM

Mobile app development

Native iOS and Android apps, or a single Flutter or React Native codebase when the product allows it. We'll tell you which one we'd pick, and why, before you sign anything.

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What’s included

iOS development
Swift and SwiftUI for new work. UIKit where an existing app still depends on it, which is most of them.
Android development
Kotlin and Jetpack Compose, tested on the mid-range devices your users actually carry, not only on a Pixel.
Cross-platform
Flutter or React Native, when two native teams would cost more than the product needs to spend.
First release
The smallest version that passes App Store and Google Play review and starts teaching you something.
Taking over an existing app
Code audit, build pipeline repair and a written list of what to fix first. For when the previous team has moved on.
Store releases and upkeep
Signing, review submissions, yearly OS updates, and crash triage after each release.

See it working

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error text is under here
BeforeThe text is in the view tree, so the test passes. On the phone it's behind the keyboard.
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AfterInsets handled in code: imePadding() and bring-into-view.
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Reports

+

  • Roof inspection, Block CToday, 09:12
  • Meter reading, Unit 2AYesterday, 16:40
Offline firstWrites land in a local queue and go to the server when the network comes back.

How it usually runs

  1. 1. Scope

    1–2 weeks

    Screens, flows, what is left out of the first version, and the native vs. cross-platform decision, all in writing.

  2. 2. Build

    2-week cycles

    Every cycle ends with a build you can install on your own phone through TestFlight or Play internal testing.

  3. 3. Launch

    Store submissions, review back-and-forth, then fixing what real users run into in the first weeks.

What you have at the end

  • Source code in your repository from the first commit
  • CI builds for both stores, signed with keys held in your accounts
  • Crash reporting and analytics connected to your accounts, not ours
  • A release checklist your team can run without us

Stack

  • Swift
  • SwiftUI
  • Kotlin
  • Jetpack Compose
  • Flutter
  • React Native
  • Firebase
  • Fastlane
  • TestFlight
  • Play Console

Questions we get

Native or cross-platform?

Cross-platform is usually fine for forms, lists, content and payments. We lean native when the app lives on the camera, Bluetooth, background location or heavy animation. The scoping document gives the reasoning for your case.

Can you take over an app another team built?

Yes. We start with a short paid audit so we both know what we're inheriting before quoting the rest.

Tell us what you're working on.

A few paragraphs is plenty. We'll read it, reply by email, and if it looks like a fit, set up a 30-minute Google Meet with an engineer.